Social Learning is of mounting interest to educators due to the growing adoption of mobile learning and social media applications. This study uses a social learning technology mobile application Soqqle, in three Indonesian universities during the semester of February to June 2020.
Student feedback is provided in different ways. Both teacher to student and student to student. Soqqle is built to allow classes to engage in a whole new way. Besides teacher to student feedback,
Accommodating learners’ differences, needs, and goals is important in implementing learner-centered instruction (Marpaung & Widyanotoro, 2020). When teachers are giving similar treatments to learners with different backgrounds, they won’t be able to
Improving student engagement and stimulate learning is just one step away.
From students' intention to learn as well as their motivation, Gamification has brought other positive effects to classrooms.